Game Concept
This 2D tower defense game is developed in Unity (C#). In this game, Monsters walk from the blue portal on the top left to the red portal on the bottom right. And the player needs to use coins (collected by killing monsters) to purchase different types of towers and place the tower properly to prevent monsters from reaching to the end of the road.
Target Audience
All age groups
Genres
iTower project is based on a single-player, 2D, tower defense game.
Objective
To reach the next level, the player current life must remain greater than 0 after the last monster of this level is exterminated or arrives at its destination.